Dragon Ball 5 D&D Monsters Goku Can Destroy (& 5 That Would Put Up A Good Fight)
From Goblins to a Neutronium Golem, here are 5 D&D monsters that Goku would destroy and 5 that could put a decent fight against him.

Goku has lifted beyond the potential of a typical tabletop roleplaying game's ability to stat. One could make an argument for him being a monk with a litany of special abilities, feats, and other things that require some extreme home rules to have. But even a monk at level one hundred would pale in comparison to the universe-destroying power that Goku has.
So how in the world can any monster from D&D ever hope to stand a chance? Most can't. Still, there are a select few that might just give the Saiyan Warrior some trouble in D&D's history and one that can possibly beat him.
10 Destroy: Goblins

Goblins usually come in bunches and are often the first encounters for newbies. And that is precisely all someone needs to know that Goku could utterly and completely destroy them.
At a challenge rating of 1/4th in the Monster Manual for 5th edition, Goku could easily destroy one if not a whole planet of the little critters if he had too. Especially if they are conveniently placed on a planet that has no other living beings.
9 Put Up A Good Fight: Terrasque (3.5e)

At 50 feet tall, The Terrasque is already a daunting foe. Add to that a list of nasty abilities like Swallow Whole, Regeneration, and Augmented Critical, and it seems an impossible foe even at the highest levels. For a normal person...
Goku is far from normal. In all accounts, he might just be able to take out the beast in one shot. A well placed Kamehameha Wave destroys planets, so it would definitely take out a Terrasque. Unfortunately, death is only temporary for this monster. A Terrasque comes back to life unless prevented by the Wish Spell. Meaning that Goku would need to know about it, and even then, he'd have to keep it busy until someone gathers the Dragon Balls for him to kill it.
8 Destroy: LeShay (3e)

LeShay are super elves. The batch from 3e are the last survivors of their race, after a catastrophe erased their dimension, with a host of abilities that make them potent spellcasters, amazing swordsman, and shrewd tacticians. They also have an AC of 52 and about 825 hit points...
Those numbers would mean a lot to the typical adventurer, but Goku has seen better. Even their master swordsmanship would be no match for a man that easily surpasses the level of master.
7 Put Up a Good Fight: Elder Brain

Goku is a man of almost all stats. His Strength, Dexterity, and Constitution would be insane. His Charisma would be high enough to convince his foes to become friends. And his Wisdom would compare as well considering that he's a "genius" at fighting and is best defined as a Monk.
Though, it's obvious that Intelligence is his dump stat and the Elder Brain targets just that. Among its abilities, the Elder Brain has Mind Blast. It targets any creature within 60 feet and stuns and damages them if they fail an intelligence check of DC 18. Goku would most likely fail this. He would kill it at the first chance he had but the stunning effect would be annoying.
6 Destroy: Atropal (3.5e)

Atropals are stillborn gods. One of the most nightmare-inducing enemies in D&D history that holds a mighty Challenge Rating of 30 in 3.5e.
Too bad that Goku is fighting gods at this point in the series. The gods he challenges can destroy a whole planet with a flick of the wrist, the Atropal, on the other hand, is an incomplete god that doesn't have a thing in its arsenal to combat Goku. Especially since 3.5 only has three potential saves for it to target: Fortitude, Reflex, and Will. All of which would be rather high for Goku given his stats.
5 Put Up A Good Fight: Lolth (4e)

The Queen of Spiders is more window dressing for a campaign than an outright enemy that adventurers should fight. Still, she was completely stated up in 4e as an intended encounter for epic level adventurers.
Needless to say, she would be quite the encounter and she would even pose a threat to Goku with one very special ability. Dominating Rebuke allows Lolth to dominate anyone who hits her for a full turn. There is no save, there is no target AC, or any other way of stopping it unless the attacker holds a very specific item. Meaning Goku would be under her control every time he hits her.
4 Destroy: Ancient Dragons

Where the game gets part of its name from. Ancient Dragons are the biggest and baddest versions of Dragons in the current edition of D&D but none of them would stand a chance against Goku.
At a measly challenge rating of 24 (when compared to Goku), the dragons' breath weapons would at most singe Goku. Leaving the ancient threats at the mercy of the character from the other franchise that uses dragon in its title.
3 Put Up A Good Fight: Ancient Wyrm Prismatic Dragon (3.5e)

The Ancient Wyrm Prismatic Dragon is the strongest official monster in all of 3.5 with a challenge rating of 66. Armed with a Breath Weapons that acts as the Prismatic Spray spell, 106 AC, the ability to cast spells as a 38th level Sorceror, well over two thousand hit points, and all the other things that make dragons a threat.
It will not win the fight but it would certainly give Goku a good time. So much so, that Goku might just try to keep one alive as a training companion if he could get away with it.
2 Destroy: Hecatoncheires (3.5e)

Hecantoncheires is the supreme multi-weapon fighting master at a challenge rating of 57. Armed with no less than 100 weapons that it holds in its many arms, it can attack with all of them in six seconds. Fortunately for Goku, it doesn't have much else.
100 attacks in six seconds is impressive but not quite at the scale Goku is used to. Add in Ultra Instinct and he would deftly dodge and weave all of the attacks the Hecatoncheires could manage.
1 Put Up A Fight: Neutronium Golem (3rd Party 3.5)

Deep in the abyss that is the 3rd party sourcebooks for 3.5 lays the only creature that could possibly defeat Goku. The picture doesn't do the threat justice. A Neutronium Golem isn't a world-destroyer, it's a universe annihilator.
Made from neutron stars, its mere presence destroys everything within six hundred miles with 1d1000 damage. And it gets even worse the closer they are to it. It's AC is 932, it has a hardness of 1500, and over two million hit points. Can travel at the speed of light and bust out a shockwave that does 125D1000 of divine fire damage without a save. Even in death, it has one last nasty trick. It explodes with the ferocity of a Disintegration spell, up to 1400d6 Fireball damage, 2000d6 Blast damage, and 200 radiation damage depending on how close a character is. Making it more than a worthy challenge for Planet Vegeta's prodigal son.
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